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Bakka Sector Fleet List

"Those far distant, warp-beaten ships, upon which Imperial citizens never gaze, stand between heresy and the dominion of the galaxy."

Lord Admiral Zaccarius Rath

Forces

The Bakka Sector Fleet List uses the datasheets from the Bakka Sector Forces section.

Using The Fleet List

The fleet list includes the following information:

Class
The type of the ship.
Notes
Notes on usage or optional upgrades.
Cost
The points value of the formation.

Special Rules

Battlefleet Bakka uses the Bakka Starship Defences special rules. Bakka fleets may incorporate Adeptus Mechanicus vessels according to the Adeptus Mechanicus Allies rules.

Adeptus Mechanicus Allies

Cruisers from the Adeptus Mechanicus fleet list may be taken instead of and in the same manner as Imperial Navy battlecruisers, counting as battlecruisers against any fleet limits in all respects. They utilize all rules for Adeptus Mechanicus vessels except as follows: they do not count as reserves, they will not disengage when crippled and they may use fleet commander re-rolls.

The fleet may not be led by nor take an Archmagos when used this way.

Bakka Sector Fleet List

The Imperial Navy have an attack rating of 2.

Fleet Commander
You may include a single Admiral in your fleet, who must be assigned to a ship and improves its Leadership to the value shown. If the fleet is worth over 750 points an Admiral must be included to lead it.
Type Cost Notes
Fleet-Admiral (Ld 8) 50
Admiral (Ld 9) 100
Solar Admiral (Ld 10) 150
Lord Admiral Rath (Ld 10) 200Allows a single Emperor battleship to be fielded, which must be Lord Admiral Rath's flagship.
Admirals get one Fleet Commander re-roll included in their points cost, and Lord Admiral Rath has two. Additional rerolls may be purchased for any Fleet Commander at the costs below.
Type Cost Notes
One extra reroll 25
Two extra rerolls 75
Three extra rerolls 150
Capital Ships
You may include up to one battleship in your fleet for every three cruisers or battlecruisers. Grand cruisers do not count for this purpose.
Type Cost Options
0–1 Emperor class battleship 365 pts
  • May only be taken if Lord Admiral Rath is Fleet Commander
  • May carry Shark assault boats for +5 pts
Retribution-class battleship 345 pts May add power ram for +5 pts.
Victory-class battleship 345 pts
  • May replace prow nova cannon for S9 prow torpedoes for -10 pts, and if doing so may add power ram for +5 pts.
Vanquisher-class battleship 300 pts
  • May add a Power Ram for +5 pts
You may include up to one battlecruiser or one Adeptus Mechanicus cruiser in your fleet for every two cruisers.
Type Cost Options
Dominion-class battlecruiser 260 pts
  • May add power ram for +5 pts.
Mercury-class battlecruiser 255 pts
  • May increase 45cm batteries to 60cm for +10 pts
  • May replace nova cannon with S6 torpedoes for -20 pts
  • If nova cannon has been replaced, may add power ram for +5 pts
Armageddon-class battlecruiser 235 pts
  • May replace prow torpedoes with a Nova Cannon for +20 pts
  • OR may add a Power Ram for +5 pts
You may include 0–12 cruisers.
Type Cost Options
Dominator-class cruiser 190 pts
  • May replace 30cm batteries with 45cm FP6 batteries for -5 pts.
Tyrant-class cruiser 185 pts
  • May replace 30cm batteries with 45cm batteries for +10 pts
  • May replace prow torpedoes with a Nova Cannon for +20 pts
  • OR may add a Power Ram for +5 pts
Lunar-class cruiser 180 pts
  • May replace prow torpedoes with a Nova Cannon for +20 pts
  • OR may add a Power Ram for +5 pts
Gothic-class cruiser 180 pts May add a Power Ram for +5 pts
Bakka Endeavour-class light cruiser 110 pts
  • May increase front armour to 6+ and reduce Turn to 45°
  • If front armour is increased, may add a Power Ram for +5 pts
Bakka Endurance-class light cruiser 110 pts
  • May increase front armour to 6+ and reduce Turn to 45°
  • If front armour is increased, may add a Power Ram for +5 pts
Siluria-class light cruiser 100 pts
Escorts
You may include any number of escorts.
Class Cost Options
Havoc-class frigate 35 pts
Sword-class frigate 35 pts
Viper-class frigate 35 pts
Reserves
Ships from any Imperial fleet list may be used as reserves, with one reserve cruiser, battlecruiser or grand cruiser for every three Bakka cruisers in the fleet, one reserve battleship for every three Bakka battleships in the fleet, etc. One Rogue Trader cruiser and its attendant escorts may be taken for every 750 points in the fleet. Ships from the Bakka fleet list can be used as reserves by any other Imperial fleet list, along with their Bakka-specific refits. Reserve cruisers (not battlecruisers or grand cruisers) always count toward the twelve-cruiser fleet limit. One cannot take as reserves the reserves of another fleet list. As such, ships such as the Jovian that are part of the reserve fleet of Battlefleet Bakka cannot be used as reserves of another fleet list.
Class Cost Options
Jovian-class battlecruiser 260 pts
Ordnance
Any Imperial ship with launch bays may choose to have them launch any mix of Fury interceptors and Starhawk bomber, and may also take torpedo bombers for +10 pts per launch bay. An Emperor class battleship may carry Shark assault boats for +5 pts. Ships with torpedo tubes are armed with ordinary torpedoes.

Bakka Sector Forces

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Viper Escort/1 30cm 90° 1 4+ 1
Prow torpedoes (30cm) 3 Front
Sword Escort/1 25cm 90° 1 5+ 2
Prow wpns battery 30cm 4 L/F/R
Bakka Endeavour Cruiser/6 20cm 90° 1 5+ 3
Port wpns battery 30cm 6 Left
Stbd wpns battery 30cm 6 Right
Prow wpns battery 30cm 2 L/F/R
Prow torpedoes (30cm) 2 Front

+1 bonus when defending against boarding. May increase front armour to 6+ and reduce Turn to 45°. If front armour is increased, may add a Power Ram for +5 pts

Bakka Endurance Cruiser/6 20cm 90° 1 5+ 3
Port lance battery 30cm 2 Left
Stbd lance battery 30cm 2 Right
Prow wpns battery 30cm 2 L/F/R
Prow torpedoes (30cm) 2 Front

+1 bonus when defending against boarding. May increase front armour to 6+ and reduce Turn to 45°. If front armour is increased, may add a Power Ram for +5 pts

Siluria Cruiser/6 25cm 45° 1 5+ 1
Port wpns battery 30cm 6 Left
Stbd wpns battery 30cm 6 Right
Prow wpns battery 30cm 2 L/F/R

Improved thrusters: +D6cm on All Ahead Full orders.

Gothic Cruiser/8 20cm 45° 2 F6+/5+ 2
Port lance battery 30cm 4 Left
Stbd lance battery 30cm 4 Right
Prow torpedoes (30cm) 6 Front

May add a power ram for +5 pts.

Lunar Cruiser/8 20cm 45° 2 F6+/5+ 2
Port lance battery 30cm 2 Left
Stbd lance battery 30cm 2 Right
Port wpns battery 30cm 6 Left
Stbd wpns battery 30cm 6 Right
Prow torpedoes (30cm) 6 Front

May replace prow torpedoes with a nova cannon for +20 pts OR may add a power ram for +5 pts.

Dominator Cruiser/8 20cm 45° 2 F6+/5+ 2
Port wpns battery 30cm 12 Left
Stbd wpns battery 30cm 12 Right
Prow nova cannon 30–150cm 1 Front

May replace 30cm batteries with 45cm FP6 batteries for -5 pts.

Tyrant Cruiser/8 20cm 45° 2 F6+/5+ 2
Port wpns battery 45cm 4 Left
Stbd wpns battery 45cm 4 Right
Port wpns battery 30cm 6 Left
Stbd wpns battery 30cm 6 Right
Prow torpedoes (30cm) 6 Front

May upgrade 30cm batteries to 45cm batteries for +10 pts. May replace prow torpedoes with a nova cannon for +20 pts OR may add a power ram for +5 pts.

Armageddon Cruiser/8 20cm 45° 2 F6+/5+ 2
Port wpns battery 45cm 6 Left
Stbd wpns battery 45cm 6 Right
Port lance battery 45cm 2 Left
Stbd lance battery 45cm 2 Right
Dorsal lance battery 60cm 2 L/F/R
Prow torpedoes (30cm) 6 Front

May replace prow torpedoes with a nova cannon for +20 pts OR may add a power ram for +5 pts.

Dominion Cruiser/8 20cm 45° 2 F6+/5+ 3
Port launch bays Furies (30cm) 2
or Starhawks (20cm)
Stbd launch bays Furies (30cm) 2
or Starhawks (20cm)
Port lance battery 45cm 2 Left
Stbd lance battery 45cm 2 Right
Dorsal lance battery 60cm 2 L/F/R
Prow torpedoes (30cm) 6 Front

May add power ram for +5 pts.

Mercury Cruiser/8 25cm 45° 2 F6+/5+ 2
Port wpns battery 60cm 6 Left
Stbd wpns battery 60cm 6 Right
Port wpns battery 45cm 4 Left
Stbd wpns battery 45cm 4 Right
Dorsal lance battery 60cm 2 L/F/R
Prow nova cannon 30–150cm 1 Front

Rolls 3D6 for Catastrophic Damage when reduced to zero hits. May increase 45cm batteries to 60cm for +10 pts. May replace nova cannon with S6 torpedoes for -20 pts, and if doing so may add power ram for +5 pts.

Jovian Cruiser/8 20cm 45° 2 F6+/5+ 3
Port launch bays Furies (30cm) 3
or Starhawks (20cm)
Stbd launch bays Furies (30cm) 3
or Starhawks (20cm)
Dorsal lance battery 60cm 2 L/F/R

+2 bonus for Enemy Contacts when taking orders. Ignores prow critical hits.

Emperor Battleship/12 15cm 45° 4 5+ 5
Port wpns battery 60cm 6 Left
Stbd wpns battery 60cm 6 Right
Port launch bays Furies (30cm) 4
or Starhawks (20cm)
or (Sharks (30cm))
Stbd launch bays Furies (30cm) 4
or Starhawks (20cm)
or (Sharks (30cm))
Dorsal wpns battery 60cm 5 L/F/R
Prow wpns battery 60cm 5 L/F/R

May not Come To New Heading. Bonus +1 to rolled leadership. May carry Shark assault boats for +5 pts.

Retribution Battleship/12 20cm 45° 4 F6+/5+ 4
Port wpns battery 60cm 12 Left
Stbd wpns battery 60cm 12 Right
Dorsal lance battery 60cm 3 L/F/R
Prow torpedoes (30cm) 9 Front

May not Come To New Heading. May add a power ram for +5 pts.

Victory Battleship/12 20cm 45° 4 F6+/5+ 4
Port lance battery 60cm 4 Left
Stbd lance battery 60cm 4 Right
Dorsal wpns battery 60cm 6 L/F/R
Prow nova cannon 30–150cm 1 Front

May not Come to New Headng. May replace prow nova cannon for S9 prow torpedoes for -10 pts, and if doing so may add power ram for +5 pts.

Vanquisher Battleship/12 20cm 45° 4 F6+/5+ 5
Port lance battery 45cm 4 Left
Stbd lance battery 45cm 4 Right
Port wpns battery 60cm 6 Left
Stbd wpns battery 60cm 6 Right
Prow torpedoes (30cm) 6 Front

May not Come to New Headng. May add power ram for +5 pts.

Bakka Starship Defences

Any capital ship of Battlefleet Bakka can add +1 turret to its profile for +5 points. This upgrade does not count against refits ships can take normally. Reserve vessels may not be given this upgrade, but any vessels from the Battlefleet Bakka fleet list used as reserves in other fleets may take it with them.

When used with Battlefleet Bakka, Adeptus Mechanicus capital ships may take the Fleet Defense Turrets refit for +5 pts instead of rolling for it randomly on the Mechanicus Gifts table. Two turrets on a ship are exchanged for fleet defense turrets capable of protecting itself or any one other vessel within 15cm each ordnance phase, adding +2 to the turret strength of the ship it is defending (this does not alter bomber attack rolls when used to defend another vessel).

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