Bastion Fleets Fleet List
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Forces
The Bastion Fleets Fleet List uses the datasheets from the Bastion Fleets Forces section.
Using The Fleet List
The fleet list includes the following information:
- Class
- The type of the ship.
- Notes
- Notes on usage or optional upgrades.
- Cost
- The points value of the formation.
Bastion Fleets Fleet List
The Imperial Navy have an attack rating of 2.
You may include 0–1 Admiral in your fleet, who must be assigned to a ship and improves its Leadership to the value shown. If the fleet is worth over 750 points an Admiral must be included to lead it. | ||
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Type | Cost | Notes |
Fleet-Admiral (Ld 8) | 50 | |
Admiral (Ld 9) | 100 | |
Solar Admiral (Ld 10) | 150 | |
Admirals get one Fleet Commander re-roll included in their points cost. If you want more you'll have to pay for them. | ||
Type | Cost | Notes |
One extra reroll | 25 | |
Two extra rerolls | 75 | |
Three extra rerolls | 150 |
You may include up to one battleship in your fleet for every three cruisers or battlecruisers. Grand cruisers do not count for this purpose. | ||
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Type | Cost | Options |
Apocalypse-class battleship | 365 pts | |
Emperor-class battleship | 365 pts |
|
Retribution-class battleship | 345 pts |
|
You may include up to one battlecruiser or grand cruiser in your fleet for every two cruisers. | ||
Type | Cost | Options |
Armageddon-class battlecruiser | 235 pts |
|
Mars-class battlecruiser | 270 pts |
|
Overlord-class battlecruiser | 220 pts |
|
Vengeance-class grand cruiser | 230 pts | |
Avenger-class grand cruiser | 200 pts | |
Exorcist-class grand cruiser | 230 pts |
|
You may include 0–12 cruisers in your fleet. | ||
Type | Cost | Options |
Dictator-class cruiser | 220 pts | May add a Power Ram for +5 pts |
Tyrant-class cruiser | 185 pts |
|
Lunar-class cruiser | 180 pts |
|
Gothic-class cruiser | 180 pts | May add a Power Ram for +5 pts |
Dauntless-class light cruiser | 110 pts | May replace prow lances with S6 prow torpedoes at no cost |
Endeavour-class light cruiser | 110 pts |
|
Endurance-class light cruiser | 110 pts |
|
Defiant-class light cruiser | 120 pts |
|
The Endurance and Defiant class light cruisers are rare variants of the Endeavour, and the combined number of Endurance and Defiant-class vessels in the fleet may not exceed the number of Endeavour-class light cruisers in the fleet. |
You may include any number of escorts. | ||
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Class | Cost | Options |
Firestorm-class frigate | 40 pts | |
Sword-class frigate | 35 pts | |
Cobra-class destroyer | 30 pts | May exchange weapon battery for +2 Enemy Contacts bonus when taking orders. |
Any ship with launch bays may choose to have them launch any mix of Fury interceptors and Starhawk bombers. An Emperor class battleship may carry Shark assault boats at an additional cost of +5 points. Ships with torpedo tubes are armed with ordinary torpedoes. |
Bastion Fleets Forces
May exchange weapon battery for +2 Enemy Contacts bonus when taking orders.
Improved thrusters: +D6cm on All Ahead Full orders. May exchange prow lance battery for S6 prow torpedoes at no cost.
+1 bonus when defending against boarding. May increase front armour to 6+ and reduce Turn to 45°. If front armour is increased, may add a Power Ram for +5 pts
+1 bonus when defending against boarding. May increase front armour to 6+ and reduce Turn to 45°. If front armour is increased, may add a Power Ram for +5 pts
+1 bonus when defending against boarding. May increase front armour to 6+ and reduce Turn to 45°. If front armour is increased, may add a Power Ram for +5 pts
May add a power ram for +5 pts.
May add a power ram for +5 pts.
May replace prow torpedoes with a nova cannon for +20 pts OR may add a power ram for +5 pts.
May upgrade 30cm batteries to 45cm batteries for +10 pts. May replace prow torpedoes with a nova cannon for +20 pts OR may add a power ram for +5 pts.
May replace prow torpedoes with a nova cannon for +20 pts OR may add a power ram for +5 pts.
May upgrade from 2 to 3 turrets for +10 pts. May gain a permanent right-column gunnery shift for +15 pts.
May add a power ram for +5 pts. May upgrade from 2 to 3 turrets for +10 pts. May gain a permanent right-column gunnery shift for +15 pts.
Ignore Prow critical results.
Ignore Prow critical results. May reduce battery range to 30cm and increase firepower to 10 at no cost. May carry Shark assault boats for +10 pts.
Ignore Prow critical results.
May not Come To New Heading. May double lance range when Locked On, but if fired beyond 45cm immediately take Thrusters Damaged critical hit.
May not Come To New Heading. Bonus +1 to rolled leadership. May carry Shark assault boats for +5 pts.
May not Come To New Heading. May add a power ram for +5 pts.